5) Transfer of accounts and Diamonds. It is not allowed to play accounts for commercial purposes. It is not allowed to sell, buy, trade or offer. accounts in exchange for Diamonds or any other benefit. It is not allowed to exchange in-game items (e.g. goods, Forge Points etc.) for Diamonds or outside.
The first quests are simple to complete: Pay some coins, use some Forge Points, and build some decorations, such as the Stone Age obelisks. Then a small army should be defeated. This is all done very quickly. For the fifth quest, trade some goods in the market and buy 5 Forge points. The first milestone of the event is already reached. I use a "trade calculator" (actually a spreadsheet I created myself, because some of the online calculators are either inaccurate or not updated). But it's really only as a general guideline. The Coin/Supply cost ratio between OF and AF, for example, is 129:117. I might offer 129 Nanowire for 117 Plankton. Or vice versa.

6 days ago · The official calculations are based on Forge of Empires 'trading' wiki page. Most guilds promote a simple 2:1 ratio and 1:1 for same-age goods. FOE: calculate your products for fair trading.

Creating an offer. It is simple to create an offer. In the market window, you will find the “Create offer” tab. Enter the amount of the good you are looking for, and what you are willing to offer in return and then press “Create offer”. You never know when or if your offer will be accepted, so it is a good idea to make sure your offer

Don't advance too quickly through ages. At the end of each age, use your forge points to level great buildings, hoard goods, trade up for more, and otherwise get stronger. Then make the leap when you get bored and need a new adventure. The longer you camp out, the more prepared you'll be when you advance. 4.

There are some fields to fill in here as well: Offer - the goods that the other player offers, the ones that you will receive through the trade. Need - goods that the other player want to acquire, those that will be taken from your stockpile. Rate - the rate at which the goods will be traded. 1 means that you will trade fairly (10 goods for 10

The owner contributes the remaining 60 - 19 - 10 = 31 FP. The total investment is 31 FP. Remaining at level 1 gives the owner 2 FP per day without further investment. Therefore, this will require 31 / 2 = 15.5 days to reach break-even. In other words, Cape becomes profitable beyond day 16.

The helper saves me from doing the math, but after a while you don’t really need the potential investments tab. The only reason it’s helpful (for me) is because it shows what it was last time I opened it if no additional FPs have been added so I don’t check the same GB multiple times a day/week without anything happening. 5. No_work_today
IRmOPL.
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  • forge of empires fair trade calculator